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.io Game Design
2018

Team Members
Dahsom Kim/Tim Small/Jingya Shen
Feini Hu/Leyla Yazdan/Leticia Lefroy
My roles&Responsibilities
Lead Artist
Animator
Game Designer
QA Test Analyst
Tools
Unity/Photoshop/AE
We developed massively multiplayer game mechanics and concept for our client, MGN Studios and the target users were youtube game streamer in MGN families.
We parallelly developed two prototypes, Lootcrate (clicking) and Pixel paint ( Paintball shooting ).
and hold user test every week. (biweekly for each prototype)
Art concpet exploration -Loot Crate.io

Character design

Concept sketch/Item designs

Gameplay

Character design
1/5

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